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GoDemics is a dynamic game development studio founded by a team of industry veterans with a storied history in AAA game development. Our founders and team members have been integral to the success of blockbuster franchises such as Halo, Call of Duty, Bioshock, and Lost Planet, bringing a wealth of experience and a track record of success to every project.

Since our inception, GoDemics has specialized in leveraging the power of Unreal Engine, working closely with Epic Games since 2017 to help licensees maximize the use of this cutting-edge technology. Our deep understanding of Unreal Engine, dating back to Unreal Engine 2.0, positions us uniquely in the industry. We are not only experts in using Unreal technology but also in adapting and evolving with its upgrades and new features.

In addition to our Unreal Engine expertise, we are proficient in a variety of proprietary engines, offering a wide array of services to enhance and support game development. Our capabilities include Lighting, VFX, Environment Art, World Building, Character Art, Animation, Tech Art, Concept Art, and comprehensive Game Design. These services encompass everything from level design and gray boxing to systems design, ensuring that we can meet a wide range of development needs.

Our projects reflect our commitment to innovation and excellence. Each undertaking is a blend of creative artistry and technical precision, aimed at pushing the boundaries of what games can be. We foster a culture of collaboration and excellence, encouraging our team to explore new ideas and technologies that drive the industry forward.

As GoDemics continues to grow, our focus remains on expanding our reach in the gaming world, exploring new technologies, and creating unparalleled gaming experiences. We are always open to new partnerships and collaborations that challenge us and enable us to deliver spectacular results.

We invite you to follow our journey and explore how we can bring your gaming visions to life.

Keywords

world building, game development, environment art, game design, vfx, unreal engine, animation, character art, concept art, tech art, lighting

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8
2017
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