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We produce games and apps for marketeers, produce software for hardware companies and work with other software developers when they need technical help. We work with clients when they need project rescue, eLearning companies, training companies and academics.

Everywhere a game can engage, explain, demonstrate, market, sell, teach or train.

We're a team of developers, artists, animators and musicians that have developed over 200 console and mobile games such as Burnout, Grand Theft Auto, Guitar Hero and Second Life.

We use our 30+ years'​ experience in games – from UI and UX design, character and story design, through to development across all the platforms you're going to need – to provide compelling, visually attractive applications that engage with your players and customers.

We ensure that the precious concept you've spent your time and budget on designing, developing and marketing, produces an app that gets used, and used repeatedly.

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50
2016
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